Upcoming AoE changes

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Ringo Flinthammer
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Upcoming AoE changes

Post by Ringo Flinthammer » 24 Nov 2008 11:55 am

Upcoming AE DPS Changes
Ghostcrawler wrote: There is definitely a lot of AE (area effect damage) going on in World of Warcraft dungeon runs at the moment. We’re not too worried about it for now – on the contrary it’s nice to see so many people doing the level-up dungeons on the way to level 80. If we find that AE tank + AE damage strategy (with no sheeping, sapping or other crowd control) is the only way people are running heroics and raids, then we’ll probably make some changes, but for now we’re content to just see what happens.

Having said all that, we feel like a few groups are being left out of the AE fun, which makes them of less utility in the 5-player dungeons. We aren’t able to provide a lot of details yet, but here are some upcoming changes we’re making.

Shaman – we are removing the threat component from Fire Nova Totem and Magma Totem and increasing the damage from Magma Totem. This should provide the Elemental shamans in particular with some formidable AE.

Rogue – we are removing the cooldown from Fan of Knives and adjusting the damage calculation slightly to make daggers more useful for this ability.

Druid – we are adding Swipe (Cat) as a baseline ability.

As is the case with most multi-target abilities, these three should be something you want to use when faced with groups, but never against single targets. Fan of Knives and Swipe, for example, don’t grant combo points so they should never be a core part of the rotation against single targets (like most bosses).

These changes will be available in the next minor content update, so keep an eye out for the next PTR push.
We might still do an AE spell for Elemental as well, but that is further down the road. Let me be clear that shamans are intended to be a totem-using class. I would not expect a lot of changes that let you opt out of using totems. Instead we want to make them fun, easy and worth the effort. We did consider the problem of having to run up to AE, but this is what several specs do already -- mages to use Arcane Explosion for example. We talked to a lot of Elemental shamans who thought it wouldn't be a problem. Also remember than when a mage channels Blizzard, that is all she is doing. Totems do damage in addition to your spells.

Our goal is not to make every spec in the game awesome at AE damage. Our goal is to give you a button you can push to contribute in some way. We think Elemental shamans need to fill this role more than the rogues or Feral druids however, since they tend to compete for slots more against warlocks and mages, who have excellent AE. Our goal is for Elemental to be there as well. This may not get them there 100%, but it's a good improvement over nearly 0% which is where they stand today. :)

As far as whether you can AE too much, as I said, that is something we're keeping an eye on. Even Naxx is considered an entry-level raid and not the kind of place that requires Sunwell (or even Black Temple) -level coordination. For now it's nice to see so many players with the option to run 5-player instances and entry level raids. I would not expect the strategy in Ulduar and Icecrown to be "I'll Swipe while you guys Blizzard. Volley and Hurricane down all the trash."

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goomba_boy
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Re: Upcoming AoE changes

Post by goomba_boy » 24 Nov 2008 03:51 pm

Swipe available in cat form? Woohoo!

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Sanlear
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Re: Upcoming AoE changes

Post by Sanlear » 25 Nov 2008 10:31 am

goomba_boy wrote:Swipe available in cat form? Woohoo!
Sweet!
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