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Cataclysm: My take so far...

Posted: 21 Aug 2009 08:39 pm
by Clouseau
COOL!!!!!!

Yes, I will be worgen_3,983,088, because they are the sweetest looking race since tauren.

Archeology = awesomeness!

Buh bye Defense is YAY!

Human hunter, meh.

Gnome priest is hawt

http://www.worldofwarcraft.com/cataclysm WATCH THE FREAKING TRAILER!!! O M G!!!

Re: Cataclysm: My take so far...

Posted: 21 Aug 2009 09:11 pm
by Mildane
Human hunter, meh.
Interesting...

Re: Cataclysm: My take so far...

Posted: 21 Aug 2009 09:21 pm
by Lolidom
At first I thought, "Dwarf Shaman wha?" but then I smacked myself and remembered the Earthen. Seriously. The Dwarfs have more of a connection to the elements and the planet itself then any other race allowed to be Shamans. They were part of the earth itself but fell to the curse of flesh. I'm actually quite happy to see some homage to original lore.

And I was confused with the Human hunter thing. I always though humans could already be hunters. @.@ *dosn't play humans*

The Worgen confused me, though. "Savage" races have always been turned away by the alliance. Gona be some interesting reading there. But I can so predict that, just like with the Forsaken, the Worgens will be overrun with wanabee goths and now Twitards will have a place in WoW. D:

Re: Cataclysm: My take so far...

Posted: 21 Aug 2009 09:48 pm
by Ringo Flinthammer
The thing to realize that this isn't just a reset for the world, it's a reset for the game. The graphics are vastly improved -- you will be amazed at the improved water, now with reflections -- and even newbie zones will feature phasing.

This is WoW as it would be released in 2010, not in 2004.

Re: Cataclysm: My take so far...

Posted: 22 Aug 2009 01:11 am
by Orsco
pretty awesome trailer. remaking the old world, in combination with global events, is a quite a great idear (probly learned from sonys POS redoing of its old world in eq1).

I always wondered why humans couldnt be hunters to begin with. seems silly. any race shoulda been able to if you ask me :)

Re: Cataclysm: My take so far...

Posted: 22 Aug 2009 06:12 am
by Clouseau
I completely agree that any race should be able to be a hunter, except maybe gnome, because they can't see over even the smallest bushes and any gun would knock them on their ass whenever they shoot, so subsequent shots after the first would all take a long time to get off. My "meh" on human hunters is that it's just not one of the things I would put up there as exciting. Dwarf shaman, tauren paladins and priests is much more cool to me.

Re: Cataclysm: My take so far...

Posted: 22 Aug 2009 08:17 am
by Cog
Gnome shaman would be better (whirly-gig totems would have looked awesome!), but a dwarf shaman (totems = kegs, yes?) would still be better. Now they just need to add a 1-off race change option to make Ipap a dwarf and I'll be all set!

Re: Cataclysm: My take so far...

Posted: 22 Aug 2009 10:19 am
by Mildane
Do you have to wait for the release to be able to play a human hunter? When is the release?

Re: Cataclysm: My take so far...

Posted: 22 Aug 2009 01:15 pm
by Ringo Flinthammer
They made a reference to people complaining at next year's Blizzcon about how goblin rogues were overpowered. My guess is next summer, but that's just a guess.

And I didn't hear it myself, but I saw elsewhere online that a race change is coming eventually. I will expect everyone in the guild to be shorties, except for our now-worgen druids. :twisted:

Re: Cataclysm: My take so far...

Posted: 23 Aug 2009 06:23 am
by Allisiah
oh if that happens I am so changing my human priest to a gnome. seriously. she just looked cool in the video. but I can't wait for it. not for the new races or class changes. I want the old world to be new. I mean flying in old world..how cool can you get?

Re: Cataclysm: My take so far...

Posted: 24 Aug 2009 04:05 am
by Sanlear
Ringo Flinthammer wrote:And I didn't hear it myself, but I saw elsewhere online that a race change is coming eventually. I will expect everyone in the guild to be shorties, except for our now-worgen druids. :twisted:
I think I can honestly say the day I can turn Sanlear into a worgen, I'll be dropping my night elf-ness like a dress on prom night. Worgens = awesome.

I'm really excited for this expansion. :D

Re: Cataclysm: My take so far...

Posted: 24 Aug 2009 06:30 am
by Lthosalfar
Horde taking over Ashenvale is trash. :stfu

http://static.mmo-champion.com/mmoc/ima ... _hires.jpg

Image

Re: Cataclysm: My take so far...

Posted: 24 Aug 2009 06:57 am
by kronosx
This is very exciting. I think I'm most thrilled with the revamping of the stat system. It was really getting out of control. And the prospect of fighting Ragnaros again is awesome.

Re: Cataclysm: My take so far...

Posted: 24 Aug 2009 10:38 am
by Voca
Gnome priest /swoon ... Definite new alt here, it's what I would have played from the beginning if they had been available. Mimbsy the mage is going to have a profession change!

Also, the shaman may become a dwarf and the druid may swap factions and become a worgen. I'll play a baby worgen 1-15 for the new zone experience but I don't have leveling one in me. 15 levels extra on the druid I might one day manage however.

Re: Cataclysm: My take so far...

Posted: 24 Aug 2009 10:39 am
by Voca
Hmm, apparently I need a new signature!

Re: Cataclysm: My take so far...

Posted: 24 Aug 2009 05:05 pm
by Ringo Flinthammer
What new profession is that, Voca?

Re: Cataclysm: My take so far...

Posted: 24 Aug 2009 11:25 pm
by Orsco
revamping of stat system?

Re: Cataclysm: My take so far...

Posted: 25 Aug 2009 07:20 am
by kronosx
Orsco wrote:revamping of stat system?
from http://www.worldofwarcraft.com/cataclysm/faq/
Will there be any changes to player stats such as Agility, Spell Power, and so on?

We are always looking for ways to improve how player stats work. Our long-term plan is to simplify statistics and provide a more clear understanding of their effects on healing and damage dealing. For example, Spell Power will no longer be its own statistic, and Intellect will provide its benefits instead. We also plan to make Spirit the definitive mana-regeneration statistic, in which case we would remove the mana-per-5-seconds stat from gear. Confusing stats like defense and armor penetration will likely go away. Of course, existing items will be updated to reflect these changes. We’re also adding a new stat called Mastery, which ties into a character’s existing talents and will grant a unique function for each class. A rogue, for example, might gain an extra combo point through the Mastery stat.

Re: Cataclysm: My take so far...

Posted: 25 Aug 2009 10:35 am
by Voca
Ringo Flinthammer wrote:What new profession is that, Voca?
Bah, I meant it in the normal sense not the game sense. I mean she is going to have a class change, i.e., become a priest. I never got into the mage but I love the name so going to re-roll her.

Re: Cataclysm: My take so far...

Posted: 25 Aug 2009 08:23 pm
by goomba_boy
Oh, I'll definitely have a worgen druid when Cataclysm comes out, but there is no way I'll ever change races on Guumby. Better start getting that exile paperwork going...